50 seats total·128 fps median measured over 16 min · Helio 0.1.115 · free invite-only beta.→
Guide · Remote PC gaming

Play your PC games remotely without moving your library

Lume streams games running on your Windows PC to a browser, iPhone, iPad or TV. This guide explains the real setup, requirements and current beta limits.

Your PCremains the machine running the game
Browser clientno client install on the web path
Direct + relaytwo network paths when needed
Your libraryno game catalog to buy again
Short answer

The PC runs the game; your other screen receives it

Lume is personal game streaming, not a cloud catalog.

Install Helio on the Windows gaming PC. It captures and encodes the session while the Lume client receives video and audio and sends controls back. Steam, Epic, GOG and independent games remain installed and licensed on your machine.

Host

Helio runs on the gaming PC.

Client

Use a supported browser or a private mobile/TV beta client.

Session

Select the host, connect a controller and launch your usual game.

Connection

Direct when possible, TURN relay when necessary

Lume first looks for a direct route. A TURN relay can carry the stream when NAT or firewall rules prevent it. Relaying improves reachability but can add delay.

  • Wire the host PC when possible.
  • Use stable Ethernet or 5/6 GHz Wi-Fi on the client.
  • The host location’s upload capacity matters.
  • Physical distance and routing still affect responsiveness.
Clients

Browser, iPhone, iPad and TV

Desktop Chrome is currently the best-covered browser path in Lume’s public measurements. Safari PWA, iOS/iPadOS TestFlight, Apple TV and Android TV paths remain in beta. Check the live compatibility matrix before choosing.

Published evidence

Session-specific numbers, not universal promises

128.4 fpsmedian in one 16:04 direct session
140 fpsP95, not locked 144 fps
11 msmedian RTT in a separate AMD-to-Chrome AV1 test

RTT and decode time are components, not glass-to-glass latency. Read the 120+ fps report and measurement policy.

Setup

A sensible first test

  1. Check the hostUse current graphics drivers and a stable upload connection.
  2. Request accessThe beta is rolled out progressively.
  3. Test locally firstThen move outside the home network to isolate routing issues.
  4. Tune graduallyStart conservatively before raising resolution, frame rate or bitrate.
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